Affordances of Learning TechnologiesĪn affordance has been defined as a feature or property of an object that makes possible a particular way of relating to the object for the person who In this section we first examine the nature of the affordances of learning technologies and then explore research on how technology can support several aspects of learning. Researchers in the field use the term affordances to refer to opportunities that a technology makes possible related to learning and instruction ( Collins et al., 2000). Learning technologies open up significant possibilities for supporting learners. ALIGNING TECHNOLOGIES WITH LEARNING GOALS We also discuss the use of technologies for supporting older learners and close with a discussion of access to learning opportunities. In this chapter, we discuss ways to align learning technologies with goals for learning, drawing on research on new technologies that have shown promise for stimulating active learning and supporting learning in school and in the workforce. Since that report was published, new technologies have been developed and researchers have expanded understanding of how digital technology can most effectively be used to foster learning. HPL I noted that technologies may be used to: (1) incorporate real-world problem solving into classroom curricula (2) scaffold students’ learning (3) provide students and teachers with more opportunities for feedback, reflection, and revision (4) build local and global communities of individuals who are invested and interested in learning and (5) expand opportunities for teachers’ learning. As these examples suggest, learning technology is most useful when it is designed to meet specific needs and contexts. #Type to learn 4 agents of information free#The free online courses supported self-regulated learning by the individual who needed to change fields. The game in the first example was appropriate for repetitive drill and practice on numerical operations, whereas the intelligent tutoring system was needed to acquire deep mental models of aircraft devices. These examples suggest the range of ways technologies can support learning in varied sociocultural contexts. He has completed free online courses to fill these knowledge gaps, has earned a dozen certificates, and now has a leadership role in his new field. He found a job in a rural area that required a number of new skills, including knowledge of agriculture and statistics. An individual went bankrupt after his business failed during a major recession.Use of the system results in a significant reduction in errors.ġ As noted in Chapter 1, this report uses the abbreviation “ HPL I” for How People Learn: Brain, Mind, Experience, and School: Expanded Edition ( National Research Council, 2000). The manager believes that the workers need a deeper understanding (mental model) of the device mechanisms and purchases an intelligent tutoring system that offers individualized instruction and virtual reality simulations it also explains device mechanisms and common misconceptions. #Type to learn 4 agents of information software#The software used to train the workers involves reading and memorizing procedures for troubleshooting, replacing, and repairing the devices they are responsible for.
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